

We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Prior to the update, there were just three levels (Casual, Heroic, and Mastermind).Your IP address has been temporarily blocked due to a large number of HTTP requests. The Diabolic difficulty was added in an update.The AI-controlled opponent gets extreme advantage over the player. Diabolic - The hardest level of the game.Mastermind - The AI-controlled opponent gets advantage over the player.Heroic - Both the player and his AI-controlled opponent share the same amount of advantages.The player gets advantage over the AI-controlled opponent.

Casual - The easiest level of the game.An AI-controlled opponent who is set to Diabolic will have their troops carry very heavy damage when they attack the player and their level of intelligence becomes very wise during their turns in combat. For example, an AI-controlled opponent who is set to Casual will have their troops carry light damage when they attack the player and their level of intelligence is low. The difficulties reflect the AI-controlled players by how much damage they can make and how they play. The difficulties range from Casual to Diabolic. There are 4 combat difficulties, which affect battle. If the New Kid is dark, Morgan Freeman will never battle with the new kid no matter how many times the New Kid punches him. But it should be noted that this difficulty does not really match the actual treatment, for example, if created as black, the highest difficulty, both Classi and Morgan Freeman will provide the New Kid with an artifact. The difficulty setting affects the amount of money the new kid earns and how others treat and speak to him. Should the player set the difficulty to very difficult, the new kid's skin colour becomes darker. The difficulty also determines the skin colour of the new kid, if the player sets the difficulty to very easy, the lighter the skin color of the new kid. When the player creates the "new kid," the difficulty ranges from very easy to difficult. In South Park: The Fractured But Whole, there are two types of difficulties: There are five skin difficulty, and four combat difficulties in the game.
